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- TIKI
- setup
- {
- scale 1
- path models/weapons/croquetball
- surface material1 shader skin01.tga
- }
-
- init
- {
- server
- {
- classname Projectile
- name "croquetball"
- setsize "-8 -8 -8" "8 8 8"
- speed 2500
- hitdamage 30
- ignore_deadtime
- life 5
- gravity 0.5
- radius 100
- bouncetouch 1
- bouncesound sound/weapon/mallet/mallet_ball_bounce.wav
- aliascache impact_flesh1 sound/weapon/mallet/mallet_ball_flesh1.wav
- aliascache impact_flesh2 sound/weapon/mallet/mallet_ball_flesh2.wav
- aliascache impact_leavewater sound/weapon/shared/water_exit1.wav
- aliascache impact_watersplash1 sound/weapon/shared/water_splash1.wav
- aliascache impact_watersplash2 sound/weapon/shared/water_splash2.wav
- explosionmodel fx_croquetballexp.tik
- cache fx_croquetballexp.tik
- impactmarkshader markShadow
- impactmarkradius 48
- impactmarkorientation random
- meansofdeath electric
- }
- client
- {
- originemitter light
- (
- dlight 0.125 0.125 0.5 125 1 additive
- spawnrate 1
- no_deadtime
- )
- originemitter trail
- (
- model meta.spr
- spawnrate 100
- accel 0 0 -50
- no_deadtime
- scalemin 0.50
- scalemax 1.35
- scalerate 1.2
- life .7
- velocity 5
- randvel crandom .5 crandom .5 random -100
- offset crandom 0.5 crandom 0.5 crandom 0.5
- offsetalongaxis 0 0 0
- fade
- // startoff
- )
- originemitter shorttrail
- (
- model metared.spr
- spawnrate 100
- accel 0 0 -50
- no_deadtime
- scalemin 3
- scalemax 3.35
- scalerate -0.5
- life .3
- velocity 5
- randvel crandom .5 crandom .5 0
- offset crandom 0.5 crandom 0.5 crandom 0.5
- offsetalongaxis 0 0 0
- fade
- // startoff
- )
- cache sound/weapon/mallet/mallet_ball_loop.wav
- }
- }
-
- animations
- {
- idle notmoving.tan
- {
- client
- {
- 0 loopsound sound/weapon/mallet/mallet_ball_loop.wav .3 128
- }
- }
- light notmoving.tan
- {
- client
- {
- first emitteron trail
- first emitteron shorttrail
- 0 loopsound sound/weapon/mallet/mallet_ball_loop.wav .3 128
- }
- server
- {
- last anim idle
- }
- }
- nolight notmoving.tan
- {
- client
- {
- first emitteroff trail
- first emitteroff shorttrail
- 0 loopsound sound/weapon/mallet/mallet_ball_loop.wav .3 128
- }
- server
- {
- last anim idle
- }
- }
- grow notmoving.tan
- {
- server
- {
- entry rescale 0.5 0.1 1 1
- }
- }
- explode notmoving.tan
- {
- server
- {
- first explosionattack blood3.spr
- }
- }
- }